Phantom Blade Zero Weapons: The Full Revealed Gallery
Published 2026-08-12Updated 2026-09-176 min read
Every revealed Phantom Blade Zero weapon — 14 primary blades and 10 Phantom Edge secondaries toward a 30+20 arsenal, with mechanics for each.

Phantom Blade Zero's arsenal is its replay engine: S-GAME targets 30+ primary weapons and 20+ Phantom Edge secondaries, each with its own moveset. Fourteen primaries and ten secondaries are revealed so far. You carry two primaries and two Phantom Edges at once — build your pair, then swap mid-combo (see how loadouts work).
The starter: Black Wound
Soul's signature pairing is Black Wound — blood-red blades of unknown make, four sabers and four swords in function, carried through countless storms. The artisan Liexie's copies branch two ways: the Long Black Wound (a slender two-hander with heavier cut-and-thrust) and the Black Wound Twin Blades (shortened for Soul's agile style). The demo build kept them to basic combo strings; unique mechanics await launch.
Primary weapons revealed
- Spirit Snake Soft Sword — defensive-counter specialist; enemies cannot fully block it
- Bandit-Fiend Blade — the easiest counter-weapon to pilot
- Broken Steel Blade — straightforward direct damage
- White Python Scarlet Chain — every move cancellable into dodge; mid-range executions
- Jade Twin Rings — long-range Ghoststep dodge, thrown heavy attacks
- Zhao Podao — plain military saber; trade-and-press offense
- Tiger-Head Twin Hooks — counter technique hurls enemies behind you
- Spider-Lily Glaive — timed strikes bloom damage boosts
- Drunken Sword — drink stacks unlock moves; the stylish hard mode
- Shield-Breaker Blade — shatters guards outright
- Mandarin Duck Axes — masked-duel PV veteran, military practicality
Phantom Edge secondaries revealed
The ten secondaries cover every job: ranged pressure from the Feather Bow, Bird Gun matchlock and Lightning Spear; mid-range sword-energy from Ink-Snow Traceless; crowd work from the Flame Lion Head flamethrower, quake-swinging Giant Fiend Axe and three-mode Long-Handled Golden Mace; burst charge from the Tiger Cannon; plus the slot-status-unclear Diver Trident and the flame-counter Water Gun. Browse each page for mechanics and lore.
Names are working translations from Chinese official material where global equivalents are not yet published — anything uncertain is flagged in that weapon's page and tracked in our delivery notes.